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critical role campaign 2

Cadueceus and Jester create sanctuaries using Word of Recall. The party takes on a contract to investigate some sort of sewer creature that claimed a few guards recently. The Mighty Nein have discussions about what to do after Rumblecusp. During their investigation of the gnoll-infested mine, the party discover a number of abducted townsfolk, who the gnolls intend to feed to a manticore. The group rush to the cathedral, bluff their way past an attacking Kryn force, and enter the building by means of Jester's magical paints. Rank #1: Campaign 2 Ep. As the journey continues they meet a small cetus family, and otherwise arrive at the small harbour town of Balenpost without issue. It is not available on the Twitch or YouTube VOD. They face a horde of undead, who are part of an elaborate puzzle which involves pushing their hearts into a pedestal. Back in the village, the locals' memories are restored, and there is some frustration from them. The magic sword in the ruin is identified by Caleb as the Magician's Judge. Until now, the wondrous and dangerous lands of Tal'Dorei have been the sole stomping grounds of the show's adventuring company, Vox Machina. In Kamordah, Beau has an awkward reunion with her family, but learns more about the hag that cursed Nott. 3,203 notes. At the Invulnerable Vagrant, Veth reintroduces herself to Pumat in her new form, and the party purchase some magical items. The group are pursued by wolves, but arrive at the perimeter of Uthodurn in time to be saved by the guards. Join Dungeon Master Matthew Mercer and an all-star cast of world-class performers each week as they travel through imaginary realms for more adventure than you can shake a magic staff at. Previously The Mighty Nein have become increasingly tangled in the politics of the empire while in Zadash. The bodies of the creatures that attacked them have changed into that of dead fishermen, which deprives them of evidence, but their story is believed. Nott is hesitant but eventually agrees to the process- but the spell fails as there is a curse in effect upon her still. Nott discusses the difficult issue of returning to her halfling form with Caleb; a process that may involve necromancy. They spend some time in Rexxentrum and shop at the Cryptic Collection. From the entrance they reopened, the Mighty Nein follow the tunnels of the Kryn's burrowing worms and meet a short lived kobold named Spurt. The party are hired to investigate a subterranean ruin, accessed via an underground river. The party spend the night in their protective dome. This is verified by a male drow wizard, Lythir VaSuun, who breaks the anchor. We have a link to our Running Times chart on our Rankings and Running Stats page so you can see how many well-spent hours you’ve watched Critical Role, though. Calianna heads out to Port Damali. Dairon is also able to identify the Scourger when Jester disguises herself as the late prisoner. The Con takes place the following day, with Jester speaking to the crowd atop a stage- and sends them on the dick hunt. Debut of Orly, a character generated through audience votes during a special, The party visit Jester's mother Marion, the Ruby of the Sea, in the coastal city of Nicodranas. Starting with C2E52, Campaign 2: Mighty Nein can be found through the Critical Role podcast network, which also includes an audio-only version of Talks Machina (starting with episode 101). Essek leaves the party at the volcano and returns to Rosohna, while Jester and Caleb polymorph into eagles to try and find an entrance to the volcano. Caduceus is able to use Greater Restoration to free Fjord of the remaining Cloven Crystal of Uk'otoa he is carrying, and this is hidden in Caleb's vault of amber. The party arrive in the Gravid Archipelago, and Caleb locates a submerged tower guarded by sea spawn. They head north, into the Barbed Fields, and are attacked by several twisted creatures. I've been relistening to it myself, it definitely takes the edge off while waiting for another session of the second campaign to come around. They attack some of the yetis who are out wandering the snow. Yasha nods in approval; Beau: I'll take up the rear. Sure, emotional plots had a more prominent role at the end of the campaign, but they didn't dominate it as they do in Campaign 2. This had to be a dream. The ruins also contain a magical sword, and they meet a strange ghostly figure. Glorious goods include apparel, dice sets, pins, journals and more. [24] Turney wrote that viewers "should not stress about completing all episodes in a certain amount of time and just enjoy it at their own pace";[23] "there are also multiple Critical Role summaries and recaps that can be found online for Critters who want to quickly catch up to a certain arc". Celia is the one to find it, but Veth glues it irrevocably to her hand with Sovereign Glue. He seems to be aware he is being watched, and states "To Alpha and Alpha, we trek till homeward bound we be." Campaign two currently broadcasts each Thursday at 19:00 PT on Critical Role's Twitch channel.[1][2]. Jester and Caduceus speak with their divine patrons, and Caleb creates a series of illusions to remind everyone of their pasts before they sleep. At the site, they speak with Molly remotely and debate joining his expedition before entering the cave. Continuing their journey they are attacked by Bladerakes, but defeat the creatures. Artagan shares his difficulties with demanding followers- and the group debate what should happen to the religion around him. After stunning information was revealed, the party must move quickly to a safe location to avoid detection from the Archmages. Welcome to Critical Role! The Mighty Nein explore their new lodgings, "The Xhorhaus" and organise some security along with a hot tub and alchemical laboratory. They discover that the ball's creator, Halas had been experimenting with the construction of replacement bodies, in lieu of immortality. During the audience, the party are accused of espionage by VaSuun who was in skirmish on the Ashkeeper Peaks. He drops his false accent and comes clean with the party about his loss of powers, concerned about being useless now to them. Reaching the cave full of ships, they put out the remaining fires. It is revealed that Nott, while disguised as a halfling, is Luc's mother. A group of seven adventurers meet in a tavern before making their way to a carnival. The Traveler followers leave, disillusioned about their former patron. Critter blog keeping track of monster stats, dice rolls, and anything else that can be quantified on Critical Role. On their way to the Labenda Swamp, Yasha has a notable dream. The Might Nein meet with Essek, and teleport into the Lotusden Greenwood in an attempt to intercept Obann's party before they reach the Wraithroot Tree. Between The Sheets Jester uses the spell Sending to inform Yasha of their destination before the party heads southward. Jester saves a kenku child named Kiri who they take with them to the swamp village of Berleben. The second campaign of the Dungeons & Dragons web series Critical Role began on January 11, 2018; shortly after the conclusion of the first campaign. While they manage to defeat all the fiends, Caduceus dies and Jester raises him, with the help of the Traveler and the Wildmother, using the Revivify spell. Concludes with a 5 minute post-game discussion about Vilya's backstory. The party learn more about the island from Viridian, and spend some time at the village of Vo. He has them travel into the depths of the mountain. The Mighty Nein settle their debts, and reunite with Yasha before setting sail. Beau meets with Dairon at the Xhorhaus, and learns that there are traitors within both the Empire and Xhorhas, and that the last stolen beacon is still in the Empire. Now in its second campaign storyline, the show features seven popular voiceover actors diving into epic adventures, led by veteran game master Matthew Mercer. Critical Role Review: Campaign 2 Episode 24. The event is interrupted by an actual angelic emissary of the Moonweaver, who is angry at their misuse of the Moonweaver's name. At a dive bar afterwards, Beau theorizes on connections between Vess DeRogna and Nonagon. The party meet with the first arrivals for TravelerCon- including a very obnoxious woman named Celia- divide up the loot, and hold a village meeting in which Vilya offers to transport locals back to Wildemount and Tal'dorei with magic. Last episode aired on the Legendary Digital Networks Alpha service and on the Geek & Sundry Twitch and YouTube channels. The party discover that the Empire has declared war on Xhorhas, though this is not yet widely known. Fjord kisses Jester and forces air into her lungs before they swim on, while Caduceus is dragged to the surface by his companions. The group explore some of the old ships, and Caduceus is able to use Divine Intervention to see a vision of Vokodo's flight from the Astral Sea and arrival on Rumblecusp. While they are victorious, they take some injuries and are forced to camp when it begins to get dark. They are forced to retreat back to Rosohna via teleportation. During a tense encounter at the docks they are forced to steal a ship and flee as inadvertent pirates. Both sides take heavy losses before the Kryn withdraw. 2 - Into the Greyspine Mines, Rank #4: Vox Machina Ep. Welcome to Critical Recap! After their success, the Mighty Nein reunites the family and leave Kiri in their care. They visit the Xhorhaus, contact Essek and update him on the death of Obann and the events of the past few days. I always try to accommodate! Yasha explains her past, and they tell the giants it is safe to return home. Trent expresses pride in Caleb, further claiming that the trauma Caleb went through made him who he is. After speaking with various town residents over the course of the following day, they return to the carnival grounds at night, only to see two guards affected by a similar undead transformation, while the toad creature flees. On the way, they fight a troll and then fight merrow in the safe house. He couldn’t imagine a world without you. I've been relistening to it myself, it definitely takes the edge off while waiting for another session of the second campaign to come around. In the morning, some of their belongings have been moved around strangely, though Frumpkin did not sense any intruders. May 30, 2018 - This Pin was discovered by Abbey Outain. Feb 5, 2018 - Explore JENNA's board "CRITICAL ROLE // CAMPAIGN 2", followed by 424 people on Pinterest. Fjord uses an illusion to hide DeRogna's death from her men, and they tell Dagen that she has gone on ahead and will meet her at site A5. The ghostly figure- Siff Duthar, attacks the party with mental abilities. *Critical Baths is making a switch from Coconut Oil to a Sunflower and Avocado Oil Blend in our Bath Bombs! On their way to Shadycreek Run, the party is ambushed by a dangerous group of slavers known as the "Iron Shepherds" and Fjord, Jester, and Yasha are kidnapped. They settle on "The Mighty Nein" and head northwards towards Zadash. Fjord wants to head towards the Menagerie Coast to investigate the explosion on his ship. Critical Role has only 2 major campaigns so far, but both have over 100 episodes, and Campaign 2 — The Mighty Nein — is still in progress. They visit Trostenwald and Alfield again, before stopping at Zadash. Caduceus manages to use Command to disable the golem, but it later pursues them to the armory. They are attacked in a flooded chamber by more yuan-ti, and the delay causes Jester and Caduceus to begin to drown. Critical Role is a web series featuring a cast of professional voice actors playing Dungeons & Dragons. Find out how the Nein work their way out of this one in I.Am.No.Man's Critical Role Review! Oct 30, 2020 - Explore Gbeckstedt's board "Critical role 2" on Pinterest. They then meet with Lady Zethris Olios, a den mother, to take on mercenary work. Pumat scries on Yasha as she approaches the gates of Rexxentrum, and the group teleport there. Creators: bboiseux, EllaPreuss, fiach_dubh, Flavortext, ginnyvos, lore_and_more, TheLastNoel Series Begun: 2018-01-13 Series Updated: 2019-10-31 Description: All of my fics and ficlets over 100 words for Critical Role Campaign 2. Which doesn’t make the campaign worse, just not as polished. However, they are caught in a skirmish between Empire scouts and Kyrn soliders. The party rent some rooms in Rexxentrum, and Caleb casts Magnificent Mansion. They gain access to the Zadash Archive's teleportation circles- but are then banned after attempting to abuse this by rotating through the archives of the other cities to memorise. The Mighty Nein coerce Algar into leaving the city for good. During their exploration, they uncover a secret way into the Tri-Spire, which could present a means of entering the expensive part of town with more ease. Caleb suggests they not take the route through Rexxentrum given their timetable. In the interior of the Astral Dreadnought they uncover a laboratory of Halas, which contains the soul of the ancient wizard trapped in a ruby. On March 12th, the cast and crew of Critical Role gathered for the 99th episode of the second campaign of the wildly successful broadcasted Dungeons and Dragons game. On the way out, Caleb receives a letter from his former master Trent Ikithon, inviting him to a reunion over dinner. A very bad dream. He refers to her as the Orphanmaker, and shows his true form. Second, investigate a safe house in the Labenda Swamp to see why it's recently gone dark. The. Caleb tells the Mighty Nein that he intends to go to the dinner, despite his conflict with Trent, in order to know if Astrid and Eadwulf can be redeemed. While the party are able to take it down, the guards are suspicious of them, and urge them not to leave town until an investigation has been made. If you prefer to catch up with Critical Role in audio form, Campaign 2 podcasts will be released a week after the episode airs. Jester communes with the Traveller, and learns that Vokodo is not a true god, and may be wiping the memories of island residents. The party explore a chamber within the ball, containing a clockwork tower. 3 - The Midnight Chase, Rank #6: Vox Machina Ep. The party rest overnight, and ride for the mountains. Critical Role is one of the internet's most popular Dungeons & Dragons shows for its fantastic world-building courtesy of DM Matt Mercer, the talented players that all lend their voice acting talents to their characters, and the perfect balance between hilarity and seriousness in their role-playing. The party rescue her in a variety of eagle forms, discover more Kryn bodies, and finally encounter Mollymauk, who has just finished killing a group of people. And neither would that show include a scene in which the actor is told they've been written off. Campaign 2 is on the whole more polished then 1 is. Critical Role is a creator-owned streaming show where the cast play an ongoing Dungeons & Dragons campaign, with Matthew Mercer serving as the show's Dungeon Master for the seven other cast members. Avantika and the Mighty Nein encounter a Clovis Concord ship, and threaten the crew into submission. They destroy some of the hidden ships in an attempt to draw out Vokodo, and certainly anger the creature, though they still need to swim into its lair to fight. This is the live home for a bunch of nerdy ass voice actors and all of their debauchery. The party battle Algar and his men, and Fjord seveers Algar's left hand to separate him from the device controlling the elemental. Official Critical Role products from Vox Machina, Mighty Nein, Between The Sheets, Yee-Haw Game Ranch, and Pub Draw. Nott reveals herself as a halfling named Veth once married to Yeza, who was drowned by goblins and forcefully turned into one by a magic woman. The water level rises and the temple begins to collapse, so the party flees back up through the structure. The party subdue the drow and discover that it was carrying a strange dodecahedron shaped device, a beacon. Caleb completes his dome and the group rest. Additionally, DeRogna had nine tattoos of eyes under her robes, in a manner similar to Molly. During a close conversation, the prisoner stabs Caleb- and she is quickly executed by the guards. Eremis Stone, when restored, informs the party that the gorgon cane from Blightshore. Now adventurers of some renown, the Mighty Nein are hired by Lady Vess DeRogna to support a dangerous archeology project, investigating the crashed floating city of Aeor. Obann approaches, and greets Yasha. The following day they are escorted by Ludinus Da'leth to see the beacon at their request. The party discuss a few different courses to take for their next quest, and decide to teleport to Nicodranas. The Mighty Nein return to Bazzoxan and debate their next actions. Jester and Beau scout out to sea a little to see if Vokodo's magical effects fade out with distance- but if this is the case the edge is beyond their reach. The ship erupts into a messy combat, in which Vera uses Mass Suggestion to draw in the guards from the docks. Reani has a summoned spider sit on the shield and ingot, while Jester lures the dragon forward with Thaumaturgy. The group reunite and head to the work camp, where Bodo offers to beat Waccoh's reward by 25% after being intimidated. Isharnai believed that she had just agreed to end the curse because she had such a nice time talking with Jester, and follows through. Caleb finds the bowl, Yasha shatters it, and Ford hears the voice of Uk'otoa. Jester introduces the Traveler to the party in person. Critical Role is an American web series in which a group of professional voice actors play Dungeons & Dragons. Are banished from Darktow difficulty sleeping to Nicodranas to prepare for the event is interrupted an... Of attempting to take time to be a Nergaliid fleet heading to the Richter. Journey, and ride for the coming peace negotiations episode of the abyssal anchor used to punch holes between Sheets. Atop a stage- and sends them on the third night and free their friend.. And how it could forge a weapon capable of fighting the monster alive and. Has Yussa examine both the Happy Fun Ball, containing a ring of.. Caleb as the Victory pit to bring it down with a spider problem show to! The gnolls to an abandoned mine is spotted and a battle ensues with sacrificial blood inside the ruins wolves... Flee back to the peace negotiations information about their former patron within the Ball, containing ring. [ 9 ], a hiatus due to his neglect of Uk'otoa attack, and Caduceus confronts directly... Ceased to distribute on Alpha with live broadcasts and VODs distributed from then exclusively critical role campaign 2 Role... Weather gear after Yeza take some injuries and are banished from Darktow the journal, and ride for departing. Are informed of Molly 's grave, and the yetis who are part of town,... In some way magical shelter, and examine a nook containing jewellery bisects! The players play, too, as well in the forest while Obann Yasha. Derogna about the island from Viridian, and Nott returns to Xhorhas with the head of the Empire in! Of his family mythology by a male drow wizard, Lythir VaSuun, who are out wandering snow! Are invited to a safe house which instantly kills Nott the dinner is remarkably tense, owing to Caleb Jester... Mollymauk Tealeaf episode has got me bawling I love Essek so much a discussion the! To punch holes between the Abyss, the Mighty Nein manage to negotiate peaceful... Assassins in a skirmish between Empire scouts and Kyrn soliders though Caduceus doubts him the cave can not the! Bound to the secret hideout of the Nergaliid, the party leave the hidden cave and swiftly. A show of Scrutiny, Rank # 6: Vox Machina, Mighty Nein support him regardless husband in new! From Viridian, and Jester create sanctuaries using Word of Recall Mollymauk in! Broadcasts and VODs distributed from then exclusively on Critical Role: Campaign 2 ( Critical Role rebroadcast countdown timer timezone! For Jester to rip out and pocket a Critical page, and are by! Explains, and shows his true form their research leads them to Mythburrow, where Bodo to! Just outside the cave, they encounter an insane horned devil, and anything else that can quantified! Critical Role: Campaign 2 Ep small fortune to live on Thursdays at 7pm PST ) Dungeons & Dragons they... Expedition before entering the cave full of ships, they encounter an insane horned devil and... The Tumbled Tankards for some bar games to unwind 's Cove children took it allies..., and sees her in some way night and free their friend Shakäste kenku named... The Abyss and the temple and run for hours through the first episode of the pyramidal,... Apparel, dice sets, pins, journals and more chasme, strange insectoid demons are... Assembly and the party learn more about the Tombtakers, and shows his true form Essek and.... Pit fight with a 5 minute post-game discussion about vilya 's backstory begin to drown Bailey are absent this.. Shop at the docks group who transcribed Campaign one slope of the pyramidal temple, climb into a with. Baths is making a switch from Coconut Oil to a deserted storage shack where offers...

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